Let the (board) Games Begin
During these winter months of snow and slush-covered streets, it’s fun to spend some time with family, friends, your partner or date in some mental fisticuffs. A little bit of competition is always healthy for a relationship. A beer, red wine, or scotch can be a great accompaniment (catalyst) as well. The importance of human interaction and conversation cannot be stressed enough. Put your electronic devices down.Sorry
Let’s start out with one of of my favorite games. Sorry was created in 1929, and it has a long standing history of permitting you to be an asshole. The two-to-four player game allows you to bump off and eliminate players by jumping on heads in the style of Mario Brothers, or sliding and kicking out legs beneath other players. (If there were to be a live-action version of this game, I’d participate in it.)
Aggravation
In 1962, this game similar to Sorry was created. There isn’t a safe spot on the board where your marble can’t be bumped off and sent back to the home base with the rest of the idle marbles. Instead of four players, six are able to participate and up the ante.
Clue
Murder. Mystery. A frustrating guessing game to propel the evening into a continual mind-spin. Clue is a game where you can’t really trust anyone. It’s fun to wander the halls of a mansion to figure out the killer, the weapon, and what room the host was knocked off in.
Monopoly
No one really likes this game, do they?
Puzzles
The best game and form of mental recess. It’s about creating a bigger picture, and it’s fun to compete over placing the last piece.
Connect Four
There really is no use in buying this game. Instead, save some money and play Tic-Tac-Toe.
Scattergories
This quasi-offshoot from Family Feud is fun for the whole family. Just hope that the host of the party isn’t as touchy-feely as the hosts of the game show.
Candy Land
Hey, kids! This one is for you. Not only is this a half-hour-long two-dimensional acid trip, but the creators and revisers who designed this game were as indecisive as a munchie-craving high. The game has shifted tone and characters through the years, essentially making it no better than it originally was. Why the change of Gloppy from a molasses monster to a chocolate monster is beyond me. I love molasses, and Gloppy was the most misunderstood character in all of Candy Land.
Dominoes
Whether the pieces are lined up to be knocked over or laid out in competition, the strategy is definitely evident. Patience, thinking and strategy always proves favorable as a mantra for this game (and life).
This personal favorite has been ruined by Words With Friends. The latter electronic version encourages stupidity, allowing a player to make words that aren’t legit. With Scrabble, challenging and looking words up in the dictionary (Remember that thick book with lots of pages?) to make sure moves are allowed provided hours of learning experiences. Scrabble also enables you to keep your simple math skills tuned.
Hungry Hungry Hippos
No.
Chutes and Ladders
This was originally titled Snakes and Ladders, which was created in Ancient India. According to BoardGameGeek and other websites, the game is based on morality: the ladders represent good deeds and decisions and the snakes represent the opposite. This is perceived to be a children’s game, but there really isn’t an age limit.
Ouija
This board that is used to contact spirits has been annually deemed the feelgood hit of autumn and seances for countless years. “Ouija” can be translated to: “how to become possessed.”
Mousetrap
Putting this game together is more frustrating than anything else. Reading The Mousetrap by Agatha Christie will take less time, will produce less grey hairs, and will be more mentally stimulating than this game.
Taboo and Catch Phrase
These two interactive and fun games prove to be vital and important as relationship/friendship testers. How well can you read your partner or friend? How can you prove your worth?
Trivial Pursuit
Notoriously one of the long-standing and difficult games, it tests you on a variety of things you should have learned in school. Should you lose, the only person to blame is yourself.
Cards Against Humanity & Apples To Apples
During Thanksgiving this year, there were 13 family members (friends are included in this, because friends are family) laughing about “two midgets shitting into a bucket” among other atrocious and offensive options for this adult version of Apples to Apples. Both games are equally as fun, but there is something about Cards Against Humanity that brings family, friends, and strangers closer together.
Christopher Malone plays with more thoughts and words at his blog, The Infinite Abyss(es), and at Kinani Blue. He can also be found creating worlds and playing with invisible objects with the Syracuse Improv Collective. Feel free to tweet at @Chris___Malone, or email him at [email protected]. [fbcomments url="" width="100%" count="on"]